Hey! So, I participated in the BGMC 7 and made a quickie little demo called RFC 5414. It was going to be about wireless signals, you being a small robot designated to carry around packages to hotspots, or something like that. However, I ran out of time (and got tripped up a bit with the flight mechanic), so there's no game to it other than just flying around. I'm still glad to have participated, though - I learned some cool things.
Sunday, March 10, 2013
Monday, March 4, 2013
Valchion Devlog Update - 3-4-13
Hello! It's been a little while since my last blog post, but I've been working on Valchion slowly and steadily. It's starting to shape up. Here's a video showing my progress after the break.
Labels:
Devlog Video,
Game Development,
SolarLune,
Valchion
Sunday, January 13, 2013
Soldier Of / Valchion - Importance of a Name
Hey. So, I haven't been doing a HUGE amount of work on Soldier Of, but I'm slowly making progress on my main project here. I've also decided to change the name.
Labels:
Game Development,
Games,
SolarLune,
Soldier Of,
Valchion
Monday, December 10, 2012
3D Lighting and a New Item
Hey. So, progress continues on Soldier Of. Recently, I added 3D lighting, and a new item, the flashlight.
Friday, November 23, 2012
Soldier Of Progress Video #9 And An Actual Homepage
Hey. So, I've uploaded another video for Soldier Of, mainly just for the smooth FPS that MSI Afterburner's getting me. It's a great video recording program, and works really well when you've gotten used to it. I haven't worked on this much, as I've been working on a launcher for BGE games called BlendSling. It's working alright so far, and it should help to make distributing BGE games easier.
Thursday, November 1, 2012
Misshoni Windows Pre-alpha Demo
Hey. So, here's the Windows pre-alpha demo for Misshoni. There's a readme included in the folder. Thanks a lot for reading and watching my progress through this month! I'll see about Linux and possibly Mac later on / tomorrow.
11-1-12 NOTE: The file was compressed with 7-Zip, and so is a .7z file. Please use 7-Zip or another .7z compatible file compressor to extract it. Here's the link. As far as I can tell, there's a problem playing the game on Intel / low-power graphics cards. If you play on a normal desktop card, it should play fine.
11-1-12 NOTE: The file was compressed with 7-Zip, and so is a .7z file. Please use 7-Zip or another .7z compatible file compressor to extract it. Here's the link. As far as I can tell, there's a problem playing the game on Intel / low-power graphics cards. If you play on a normal desktop card, it should play fine.
Monday, October 22, 2012
Misshoni Development Video
Hey. So, here's a development video showing my progress - co-op partner AI, some basic fighting, and Drop-In, Drop-Out style support. The video's after the break below.
Labels:
Devlog Video,
Game Development,
Misshoni
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