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Friday, August 1, 2014

What Am I Working On Now?



Hey, there! So, like I said, I wanted to post a bit talking about what I've been working on recently. After some thought, I decided to postpone my development of Valchion, and begin something new - something smaller. That new game is called Gearend, and has been in development for a few months now. It's not super huge, but at the same time, it's pretty far along.

Tuesday, July 29, 2014

It's Been Awhile!

Hello! It really has been awhile (like, months and months) since the last time I updated my blog. For that, I apologize. I'd like for it to become more of a center for my development progress that I post in the future; with that in mind, I've updated my blog here completely. The old look is gone in favor of a slightly more streamlined, simpler looking white page, kinda in the vein of the recent trend toward simpler page designs (tumblr, Twitter, YouTube, etc).

I actually spent hours looking at custom Blogger templates, but they pretty much didn't work exactly the way I wanted. I found some really cool themes, though, so maybe I'll use them later on in my blog's life. I just decided to stick with the simple template and tweak it a bit. I think it works pretty well and looks okay.

Anyway, thanks for reading. I'll make another post outlining what I've been working on and doing in the past year or so~!

Saturday, January 25, 2014

Valchion - Game Development Continues. Puzzle Cubes and Holographic Exits


Welp, it's been quite awhile since my last update, but I continue to work on this. I'm focusing on map generation and fixing features, mainly. I feel like I might be able to do this and get the game done relatively quickly, so development should hopefully speed up a bit. In any case, I'll work on this until it's finished, regardless of how long it takes (if it's up to me, haha).


Tuesday, January 7, 2014

It's Been Awhile! - GDDs

Hello! It's been awhile since my last post. Sorry about that! So, I've been working on Valchion here and there (as well as other things, as always), and I really would like to finish it. Something I've found particularly useful is a Game Design Document.

Wednesday, October 16, 2013

10-16-13 - Valchion Update - GLSL Lighting

Hello! It's been awhile since my last post. I apologize for just disappearing, but life found a way, haha. I've been working on Valchion for the past few weeks, and before that, Sustain.

Sunday, June 30, 2013

Hello Again!

Bullets are now physical objects;
They don't look like erasers like
this picture suggests, though.
Hello, yet again! It's been quite awhile since my last post - sorry about that. I've been really socking it away lately at my game project, which is great news. 

Sunday, March 10, 2013

BGMC 7 - RFC 5414

Hey! So, I participated in the BGMC 7 and made a quickie little demo called RFC 5414. It was going to be about wireless signals, you being a small robot designated to carry around packages to hotspots, or something like that. However, I ran out of time (and got tripped up a bit with the flight mechanic), so there's no game to it other than just flying around. I'm still glad to have participated, though - I learned some cool things.