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Monday, October 22, 2012

Misshoni Development Video

 Hey. So, here's a development video showing my progress - co-op partner AI, some basic fighting, and Drop-In, Drop-Out style support. The video's after the break below.

Friday, October 19, 2012

What Is Misshoni

Hey. So, it's been a couple of weeks since my last post, and in that time I've been working on my month-long co-op Metroidvania game, Misshoni. It probably won't sell for very much when I'm finished (I'm thinking $2-5). As usual, I'm using the Blender Game Engine for this project. It's been going well so far.


Friday, October 5, 2012

Quick Co-Op Game and Soldier Of Progress

Hey. I can't believe it's been a whole month and then some since my last post here - I should keep this more up to date. So, I have been working on Soldier Of, but I've also been thinking about working on a different title.